MESH360

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Overview

#MESH360 – Exploring VR in Paramedicine Education and inter-professional Health teams

http://meshvr.wordpress.com

ResearchGate Project for updates: https://www.researchgate.net/project/MESH360

#MESH360 project team wins VC’s 2017 Teaching Innovation Award #sotelnz

Research

Cochrane, T., Cook, S., Aiello, S., Aguayo, C., Dañobeitia, C., & Boncompte, G. (2018). Designing immersive mobile learning Mixed Reality for Paramedic education. Paper presented at the IEEE-TALE 2018: Education and Technology Conference, University of Wollongong, Australia. (In Press)

Aiello, S. (2018, 15th February). A novel approach to student understanding: AUTUNI virtual health hub. Paper presented at the SoTEL: Scholarship of Technology Enhanced Learning 2018, Auckland University of Technology, Manukau, New Zealand.

Cook, S. (2018, 15th February). Using mobile technology to study Paramedicine student’s response to environments. Paper presented at the SoTEL: Scholarship of Technology Enhanced Learning 2018, Auckland University of Technology, Manukau, New Zealand.

Stretton, T. (2018, 15th February). Managing Complexity in the Community Environment: Blended Learning using an Online 360-degree Clinical Scenario in Physiotherapy. Paper presented at the SoTEL: Scholarship of Technology Enhanced Learning 2018, Auckland University of Technology, Manukau, New Zealand.

Cochrane, T., Stretton, T., Aiello, S., Britnell, S., Cook, S., Christie, D., et al. (2017, 4-6 December). Developing virtual collaborative health team educational environments. Paper presented at the Me, Us, IT! Proceedings ASCILITE2017: 34th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education, University of Southern Queensland, Toowoomba, Australia.
COCHRANE2.pdf

Cochrane, T., Cook, S., Aiello, S., Christie, D., Sinfield, D., Steagall, M., et al. (2017). A DBR Framework for Designing Mobile Virtual Reality Learning Environments. Australasian Journal of Educational Technology (AJET), 33(6), 54-68. https://doi.org/10.14742/ajet.3613

Cochrane, T., Jones, S., Kearney, M., Farley, H., & Narayan, V. (2016). Beyond Pokemon Go: Mobile Ar & VR in Education. In S. Barker, S. Dawson, A. Pardo, & C. Colvin (Eds.), Show Me The Learning. Proceedings ASCILITE 2016 Adelaide (pp. 136-138). University of South Australia, Adelaide, Australia: Ascilite. http://2016conference.ascilite.org/wp-content/uploads/ascilite2016_cochrane_symposium.pdf

Cochrane, T. (2017). Versatilist with Thomas Cochrane. In P. O’Shea (Ed.), The Versatilist. Podomatic.com: Immersive Learning Research Network (iLRN). https://www.podomatic.com/podcasts/versatilist/episodes/2017-04-17T14_25_39-07_00

Cochrane, T. (2016). Mobile VR in Education: From the Fringe to the Mainstream. International Journal of Mobile and Blended Learning (IJMBL), 8(4), 45-61. doi:10.4018/IJMBL.2016100104 http://www.igi-global.com/article/mobile-vr-in-education/163900

Cochrane, T., Cook, S., Aiello, S., Harrison, D., & Aguayo, C. (2016, 28-30 November). Designing Virtual Reality Environments for Paramedic Education: MESH360. Paper presented at the Show Me The Learning. Proceedings ASCILITE 2016 Adelaide, University of South Australia, Adelaide, Australia. http://2016conference.ascilite.org/wp-content/uploads/ascilite2016_cochrane_full_mon_am.pdf

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