Journal Articles

Journal Articles

Cochrane, T., & Munn, J. (2020). Integrating Educational Design Research and Design Thinking to Enable Creative Pedagogies. Pacific Journal of Technology Enhanced Learning (PJTEL), 2(2), 1-14. doi:https://doi.org/10.24135/pjtel.v2i2.58

Cochrane, T., Birt, J., & Narayan, V. (2020). Editorial for 2019 update to the RLT special collection on mobile mixed reality. Research in Learning Technology, 28(Special Collection). doi:https://doi.org/10.25304/rlt.v28.2424

Cochrane, T., Aiello, S., Cook, S., Aguayo, C., & Wilkinson, N. (2020). MESH360: A framework for designing MMR enhanced Clinical Simulations. Research in Learning Technology, 28(Mobile Mixed Reality – Themed Collection). doi:10.25304/rlt.v28.2357

Aguayo, C., Eames, C., & Cochrane, T. (2020). A Framework for Mixed Reality Free-Choice, Self-Determined Learning. Research in Learning Technology, 28(Mobile Mixed Reality – Themed Collection). doi:10.25304/rlt.v28.2347

Narayan, V., Herrington, J., & Cochrane, T. (2019). Design principles for heutagogic learning: Implementing student-determined learning with mobile and social media tools. Australasian Journal of Educational Technology (AJET), 35(3), 86-101. doi:https://doi.org/10.14742/ajet.3941

Stretton, Todd, Cochrane, Thomas, & Narayan, Vickel. (2018). Exploring mobile mixed reality in healthcare higher education: A systematic review. Research in Learning Technology, 26, 2131. doi: http://dx.doi.org/10.25304/rlt.v26.2131

Cochrane, Thomas, Stretton, Todd, Aiello, Stephen, Britnell, Sally, Cook, Stuart, & Narayan, Vickel. (2018). Authentic interprofessional health education scenarios using mobile vr. Research in Learning Technology, 26, 2130. doi: http://dx.doi.org/10.25304/rlt.v26.2130

Cochrane, Thomas, Smart, Fiona, & Narayan, Vickel. (2018). Editorial for rlt special issue on mobile mixed reality. Research in Learning Technology, 26, 2195. doi: http://dx.doi.org/10.25304/rlt.v26.2195

Aguayo, Claudio, Dañobeitia, Cristobel, Cochrane, Thomas, Aiello, Stephen, Cook, Stuart, & Cuevas, A. (2018). Embodied reports in paramedicine mixed reality learning. Research in Learning Technology, 26. doi: https://doi.org/10.25304/rlt.v26.2150

Sinfield, David. (2018). The boundaries of education: Using mobile devices for connecting people to places. Research in Learning Technology, 26(Accepted for Special collection on Mobile Mixed Reality). doi: https://doi.org/10.25304/rlt.v26.2121

Sinfield, D., & Cochrane, T. (2018). Augmenting Visual Design: Designing the changing classroom. E-Learning and Digital Media, First Published Online(Special Issue on Future pedagogies: Critical questions concerning ELearning and Digital Media), 1-23. doi:10.1177/2042753018773769

Narayan, V., Herrington, J., & Cochrane, T. (2018). Design principles for heutagogic learning: Implementing student-determined learning with mobile and social media tools. Australasian Journal of Educational Technology (AJET), 34(In Print). 

Kersey, K., Lees, A., Conn, C., Cochrane, T., Narayan, V., & Williams, M. (2018). “Context matters”: The challenges and opportunities of designing tertiary public and environmental health education in South Auckland. Pacific Health, 1(1), 1-12. doi:https://doi.org/10.24135/pacifichealth.v1i1.8

Cochrane, T., Redmond, P., & Corrin, L. (2018). Technology Enhanced Learning, Research Impact and Open Scholarship. Australasian Journal of Educational Technology, 34(3), i-viii. doi:https://doi.org/10.14742/ajet.4640

Cochrane, T., & Narayan, V. (2018). Nurturing Collaborative Networks of Mobile Learning Researchers and Practitioners. International Journal of Mobile and Blended Learning (IJMBL), 10(4), 73-92. doi:http://dx.doi.org/10.4018/IJMBL.2018100105

Cochrane, T., & Munn, J. (2018). Integrating Educational Design Research and Design Thinking to Enable Creative Pedagogies. Educational Design Research (EDeR), 1(In Review for issue 2).

Cochrane, T., Cook, S., Aiello, S., Christie, D., Sinfield, D., Steagall, M., & Aguayo, C. (2017). A DBR Framework for Designing Mobile Virtual Reality Learning Environments. Australasian Journal of Educational Technology (AJET), 33(Accepted for Special Issue on Mobile Augmented and Virtual Reality).

Aguayo, C., Cochrane, T., & Narayan, V. (2017). Key Themes in Mobile Learning: Prospects for Learner-Generated Learning Through AR and VR. Australasian Journal of Educational Technology (AJET), 33(Accepted for Special Issue on Mobile Augmented and Virtual Reality).

Cronin, C., Cochrane, T., & Gordon, A. (2016). Nurturing global collaboration and networked learning in higher education. Research in Learning Technology, 24. doi:10.3402/rlt.v24.26497

Cochrane, T., Narayan, V., & Antonczak, L. (2016). A Framework for Designing Collaborative Learning Environments Using Mobile AR. Journal of Interactive Learning Research, 27(4), 293-316.

Cochrane, T. (2016). Mobile VR in Education: From the Fringe to the Mainstream. International Journal of Mobile and Blended Learning (IJMBL), 8(4), 45-61. doi:10.4018/IJMBL.2016100104

Antonczak, L., Keegan, H., & Cochrane, T. (2016). mLearning and Creative Practices: a Public Challenge? International Journal of Mobile and Blended Learning (IJMBL), 8(4), 35-44. doi:10.4018/IJMBL.2016100103

Cochrane, T., & Antonczak, L. (2015). Connecting the theory and practice of mobile learning: a framework for creative pedagogies using mobile social media. Media Education, 6(2), 248-269.

Cochrane, T., & Antonczak, L. (2015). Designing Creative Learning Environments. Interaction Design and Architecture(s) Journal – IxD&A, N.24, 125-144.

Cochrane, T., Antonczak, L., Keegan, H., & Narayan, V. (2014). Riding the wave of BYOD: developing a framework for creative pedagogies. Research in Learning Technology, 22. doi:http://dx.doi.org/10.3402/rlt.v22.24637

Cochrane, T., & Antonczak, L. (2014). Implementing a Mobile Social Media Framework for Designing Creative Pedagogies. Social Sciences, 3(3), 359-377. doi:http://dx.doi.org/10.3390/socsci3030359

Cochrane, T. (2014). Critical success factors for transforming pedagogy with mobile Web 2.0. British Journal of Educational Technology, 45(1), 65-82. doi:10.1111/j.1467-8535.2012.01384.x

Cochrane, T., & Withell, A. (2013). Augmenting design education with mobile social media: A transferable framework. Journal of the NUS teaching academy (JNUSTA), 3(4), 150-168.

Cochrane, T., Sissons, H., Mulrennan, D., & Pamatatau, R. (2013). Journalism 2.0: Exploring the impact of Mobile and Social Media on Journalism Education. International Journal of Mobile and Blended Learning, 5(2), 22-38. doi:10.4018/jmbl.2013040102

Cochrane, T., & Rhodes, D. (2013). iArchi[tech]ture: Developing a mobile social media framework for pedagogical transformation. Australasian Journal of Educational Technology, 29(3), 372-386.

Cochrane, T., Narayan, V., & Oldfield, J. (2013). iPadagogy: Appropriating the ipad within pedagogical contexts. International Journal of Mobile Learning and Organisation, 7(1), 48-65. doi:10.1504/IJMLO.2013.051573

Cochrane, T., & Narayan, V. (2013). Redesigning professional development: reconceptualising teaching using social learning technologies. Research in Learning Technology, 21, 1-19. doi:http://dx.doi.org/10.3402/rlt.v21i0.19226

Cochrane, T., & Flitta, I. (2013). Mobile Web 2.0 Integration. International Journal of Handheld Computing Research (IJHCR), 4(3), 1-18. doi:10.4018/jhcr.2013070101

Cochrane, T., Buchem, I., Camacho, M., Cronin, C., Gordon, A., & Keegan, H. (2013). Building global learning communities. Research in Learning Technology, 21(ALT-C 2013 Conference Proceedings – Building new cultures of learning), 1-13. doi:http://dx.doi.org/10.3402/rlt.v21i0.21955

Cochrane, T., Antonczak, L., & Wagner, D. (2013). Post Web 2.0 pedagogy: from student-generated content to international co-production enabled by mobile social media. International Journal of Mobile and Blended Learning, 5(4), 1-18. doi:10.4018/ijmbl.2013100101

Cochrane, T., & Antonczak, L. (2013). Post Web 2.0 Media: Mobile Social Media. QScience Proceedings, 2013(3), 1-8. doi:10.5339/qproc.2013.mlearn.2

Cochrane, T., & Narayan, V. (2012). DeFrosting Professional Development: Reconceptualising Teaching Using Social Learning Technologies. Research in Learning Technology, 19(Supplement 1 – Proceedings of the 2011 ALT Conference), 158-169. doi:10.3402/rlt.v19s1/7796

Cochrane, T., & Keegan, H. (2012). New Global Learning Cultures: Interdisciplinarity through networked technologies. Selected Papers Of Internet Research, 0(October 2012), 1-31.

Cochrane, T., Black, B., Lee, M., Narayan, V., & Verswijvelen, M. (2012). Rethinking e-learning support strategies. International Journal for Academic Development, 18(3), 276-293. doi:10.1080/1360144x.2012.733884

Cochrane, T. (2012). Critical success factors for transforming pedagogy with mobile Web 2.0. British Journal of Educational Technology, Early view http://dx.doi.org/10.1111/j.1467-8535.2012.01384.x pp 1-18. doi:doi:10.1111/j.1467-8535.2012.01384.x

Cochrane, T. (2012). Secrets of mlearning failures: confronting reality. Research in Learning Technology, 20(Supplement: ALT-C 2012 Conference Proceedings), 123-134. doi:10.3402/rlt.v20i0.19186

Cochrane, T. (2012). An mlearning Journey: Mobile Web 2.0 Critical Success Factors. International Journal of Handheld Computing Research (IJHCR), 3(2), 44-57. doi:10.4018/jhcr.2012040103

Cochrane, T., & Bateman, R. (2011). Strategies for mlearning integration: Evaluating a case study of staging and scaffolding mlearning integration across a three-year bachelor’s degree. Waikato Journal of Education (WJE), 16(1), 107-122.

Cochrane, T. (2011). Reflections on 4 Years of Mlearning Implementation (2007-2010). International Journal of Mobile and Blended Learning, 3(3), 1-22. doi:10.4018/jmbl.2011070101

Cochrane, T. (2011). Beyond the Yellow Brick Road: Mobile web 2.0 informing a new institutional elearning strategy. Journal of Asynchronous Learning Networks (JALN) Special Issue: The Transformational Impact of Learning Technology, 15(4), 221–231. doi:doi:10.1080/09687769.2010.529110

Cochrane, T., & Bateman, R. (2010). Smartphones give you wings: Pedagogical affordances of mobile web 2.0. Australasian Journal of Educational Technology, 26(1), 1-14.

Cochrane, T. (2010). Beyond the Yellow Brick Road: Mobile web 2.0 informing a new institutional elearning strategy. AJET, 26(8), 221–231. doi:doi:10.1080/09687769.2010.529110

Cochrane, T. (2010). Exploring Mobile Learning success factors. ALT-J, Research in Learning Technology, 18(2), 133-148. doi:http://dx.doi.org/10.1080/09687769.2010.494718

Cochrane, T. (2010). Beyond the Yellow Brick Road: Mobile web 2.0 informing a new institutional elearning strategy. Special Issue ‘The Transformational Impact of Learning technology’ of ALT-J, Research in Learning Technology, 18(3), 221–231. doi:doi:10.1080/09687769.2010.529110

Flitta, I., Cochrane, T., & Bateman, R. (2009). Using Smartphones and Mobile Web 2.0 to Create a Mobile Computing Platform for Tertiary Education. Scope: Contemporary Research Topics (Learning and Teaching), November 2009, 18-27.

Cochrane, T., Flitta, I., & Bateman, R. (2009). Facilitating Social Constructivist Learning Environments for Product Design Students Using Social Software (Web2) and Wireless Mobile Devices. DESIGN Principles and Practices: An International Journal, 3(1), 67-88.

Cochrane, T., & Bateman, R. (2009). Transforming Pedagogy Using Mobile Web 2.0. International Journal of Mobile and Blended Learning, 1(4), 56-83. doi:10.4018/jmbl.2009090804

Cochrane, T. (2009). Mobilizing Learning: Intentional Disruption. Harnessing the potential of social software tools in higher education using wireless mobile devices. International Journal of Mobile Learning and Organisation, 3(4. Special edition: Developing Themes in Mobile Learning), 399 – 419. doi:10.1504/IJMLO.2009.027456

Cochrane, T. (2007). Developing interactive multimedia Learning Objects using QuickTime. Computers in Human Behavior, 23(6), 2596-2640. doi:http://dx.doi.org/10.1016/j.chb.2006.08.007

Cochrane, T. (2005). Interactive QuickTime: Developing and evaluating multimedia Learning Objects to enhance both face to face and distance e-learning environments. Interdisciplinary Journal of E-Learning and Learning Objects, 1(1), 33-54.

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